Keep up-to-date with Free tutorials!!

 

Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information.

Sign me up to receive third-party emails from 3dtotal's partners, too!

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

 
submit tutorial
1
Paint a sci-fi flying vehicle concept in Photoshop

| Your Rating:
rating star fullrating star fullrating star fullrating star fullrating star full
(Score 5 out of 5 after 1 Votes)
| 1575 Views
| 0 Comments
| Comments 0
Date Added: 18th July 2018
2528_tid_bgdp_728x90.jpg

Matteo Ascente takes us through his Photoshop workflow for creating "Wasp" - a flying sci-fi vehicle...


2528_tid_final-painitng.jpg

2528_tid_zarist-profile.jpg

Hi, I'm Matteo Ascento. This is a making of a personal concept called "Wasp-05". I did this concept during my Master degree at BigRock as an exercise for the week of prop design. Actually this wasn't my comfort zone at all, but I enjoyed it so much. I completed this concept in more or less 4-5 days, so there was a little bit of preparation behind it. Hope this tutorial can help you guys.

Step 1: Get some reference

Once you have the object in mind (in this case I wanted to illustrate a spaceship for max 4-5 people), you need to enlarge your visual library, and figure out how can create your own concept. Nothing should be left to chance or almost nothing, a little bit of fantasy elements can be kept (we are not engineers).

2528_tid_ref.jpg
References

Step 2: Silhouette

This is probably the most creative part. In this step, let yourself be guided by the shapes. To make this easier you could use a free program called Alchemy, which is a free program that allows you to create random shapes, with tons of useful tools. A simple random shape could always be a good start for something more detailed.

2528_tid_shapes.jpg
Silhouette

Step 3: Find edges

When we have our silhouettes, we need to make a selection of 2 to 5, not more than this. You can always recycle those discarded for a new concept. In this step we can transform and take our silhouettes a little bit further with Photoshop tools like Find Edge. You can find it under Filter > Stylize > Find edges. After applying the Find Edges filter, try to play with fusion methods, and if needed paint over your silhouette to make it more interesting.

2528_tid_find-edges.jpg
Find Edges

Step 4: Sketching on top

After the Find Edges step, to make our options clearer, we can lower the opacity and try to sketch over and define our spaceships. Lines are important but to better understand the volume, add some shadows and highlights with a soft brush, or hard round brush if you want. Also if you need to understand more, you can sketch details, or single parts.

2528_tid_sketching-on-top.jpg
Sketches

Step 5: Perspective sketch

Once you have understood how the concept should be, it's time to do a clean lineart and possibly draw it in a good perspective, where you can see as much as you can about the concept. If the sketch is not super perfect, this isn't a problem you can adjust later in the final colored painting.

2528_tid_perspective-sketch.jpg
Perspective sketch

Step 6: Preparatory studies

This is a very important step. In this one, as you can see, I did some preparatory studies to understand the materials better. In my case, the material is Aluminum, so I first picked a ball reference from the internet, and then I chose a hero reference, to emulate the reflection and the behavior of the material. It's important to understand the material well, so you can reproduce it in a realistic way.

2528_tid_preparatory-studie.jpg
Preparatory studies

Step 7: Start painting

Now we are ready to start our painting. First of all, I selected the primary color of my concept. In my case it was a strong blue, so I filled the silhouette with it and started to define the shadow and highlights. As you can see, there are also some orange touches, these are imaginary reflections, because I want my spaceship to levitate in a desert environment.

2528_tid_start-painting.jpg
Painting the first step

Step 8: Polish

Now it's time to start polishing this rough painting. That will not be so hard because we have the help of the lineart and a solid base to work on. Try to blend the brush strokes between them, but instead of abusing the soft brush, I tried to work with the opacity and flow. We want to always have a more pictorial effect.

2528_tid_polish.jpg
Polish

Step 9: Texturing

We are almost done. In this step we will add some texture and details. You can do it manually, so paint every single texture or use photos. I usually prefer the second one, because you can save time and get a more realistic painting. You can achieve similar results playing with fusion methods and over painting.

2528_tid_texturing.jpg
Texturing

Step 10: Mood and final touches

We are at the end of the tutorial! In this final step I played a lot with adjustment layers, to get the color and the mood I wanted for the final image. I also added extra subtle details, such as the sand under the spaceship. I also enhanced the highlights and added some noise and a mixed color layer to make the painting more cinematic, with high contrast. The concept is done!

2528_tid_final-painitng.jpg
Final painting

Related links

Matteo Ascente's website
Interview with Matteo Ascente
Matteo on Instagram
Grab a copy of Beginner's Guide to Digital Painting in Photoshop

2528_tid_bgdp_728x90.jpg

摇钱树娱乐城安全吗 www.y29i4.com.cn

 
1
Related Tutorials

Narrative tutorial: paint a fiery landscape

by Matteo Ascente
published on 2018-08-03

Keywords: Narrative tutorial, paint, fiery, landscape, Matteo Ascente, Photoshop

rating star fullrating star fullrating star fullrating star fullrating star full (2)
Comments 0 Views 2576

Introduction to rigging in Maya – the feet

by Jahirul Amin
published on 2014-04-10

Keywords: Maya, Rigging, Animation, Tutorial, Foot, Feet, Ankle, Leg

rating star fullrating star fullrating star fullrating star fullrating star half (17)
Comments 0 Views 43489

Stylized characters

by Aekkarat Sumutchaya
published on 2016-03-21

Keywords: Aekkarat Sumutchaya, photoshop, characters

rating star fullrating star fullrating star fullrating star halfrating star none (3)
Comments 0 Views 8958

Maya modeling: Finalizing a model

by Jahirul Amin
published on 2014-01-02

Keywords: Maya, Rigging, Modeling, Character, Male, Animation, Tutorial

rating star fullrating star fullrating star fullrating star fullrating star full (13)
Comments 0 Views 115418
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment..



  • 还是中国足球队最牛,因为他稳定;中国股市就不一样了,怎么形容呢?唉,还不如中国足球! 2019-02-18
  • 【人民映像】霍庆有:匠心神韵 杨柳青青 2019-02-18
  • 水立方年底启动“水变冰”改造 2019-02-18
  • 《父亲》和开放的中国(我与人民日报·纪念人民日报创刊70周年) 2019-02-17
  • 东莞市委原统战部长王检养涉受贿被公诉 2019-02-17
  • 双色球068期:头奖3注1000万 奖池9亿 2019-02-17
  • 《虢国夫人游春图》中“虢国夫人”究竟是哪位(图) 2019-02-16
  • 探访俄罗斯世界杯主体育场新闻中心  2019-02-16
  • 大力学习弘扬劳模精神 带头争做新时代的奋斗者 2019-02-16
  • 骆惠宁主持召开十一届省委全面深化改革领导小组第十五次会议 2019-02-15
  • 女性之声——全国妇联 2019-02-15
  • 在最美的季节,遇见最美的新疆 2019-02-15
  • 新时代新方位彰显战略定力 2019-02-14
  • 从未停歇过的钱理群 如今有了廉颇老矣之感 2019-02-14
  • 世界杯八大热门悉数亮相 西班牙巴西最有冠军相 2019-02-14
  • 964| 737| 894| 370| 500| 700| 397| 490| 257| 964|